

But there has to be signs of improvements before that. Good things, green screen studio very well done, and no ads in-between the matches (aka, Start of OTs, and half times), makes it much easier to follow and not lose interest when u get smacked into ur face a 3.30min ad.Īlso gotta say, "real" major starts in 3 days. Sol idea of a studio setup is this, and also to have sound on to hear them shout. It's not a machine vs a machine, and its not the Cluj-napoca major from 2015. Sorry to say but we are humans, we need to feel this "connection" towards the players and teams with the fans, we need to see those emotions, the disappointments, the celebrations, etc. Player cams unexistent, and no reactions from players. With a longer list from other people who is just more picky. lots of reports to fix HUD were ignored, and the HUD is exactly the same on day 2, low fps minimap, a bit clunky and bugged, and bloated. They dont really want to build up on problems. Fortunately, Square Enix has already informed players of a temporary workaround that can be used to fix the issue.I defend PGL on their first day cuz it was pretty solid considering everything, but day 2 problems are following up the first, and they have not been adressed. One bug that keeps popping up involved the UI/HUD, which can disappear on you while you’re playing. So far, issues with the server and the game’s crossplay functionality seem to be the major problems, but there are a few other bugs People Can Fly needs to reckon with, too. Looter shooters in general rarely smooth launch weekends, but the kinks are usually ironed out eventually.įortunately, the issues plaguing Outriders don’t add up to a Cyberpunk 2077-level catastrophe, and Square Enix has already identified many of the biggest performance issues and has said it is working on fixes to be included in a future patch.


As it turns out, this is a common bug that seems to make the. It’s a shame but it’s also just the reality of opening up servers to a huge playerbase, and the fact the most studios around the world are still working remotely certainly doesn’t help. Some Outriders players are jumping into the game only to realize their HUD is not showing up.

It always takes a couple of weeks to get all of the online components just right after launch. Server issues are pretty much par for the course when it comes to live service titles these days. While it’s still too early to tell just how this online experience ultimately compares to the games that have come before, it does have one major thing in common with other titles in its genre: launch day server problems and performance issues. With Outriders, Square Enix and Bulletstorm developer People Can Fly deliver a brand new looter shooter experience to rival games like Destiny, The Division, and Warframe.
